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Dungeons and Dragons: In the Shadow of Dragons (1/8)
Part #1 "The Last of my Father"
by Jay Donovan, Tyler Walpole & Hung Mac.
Dungeons & Dragons is the most popular role-playing game ever. Now D&D
returns to comics and wastes no time in wreaking havoc upon the hapless
citizens of Rel Astra within the world of Greyhawk.
Three powerful dragons come in search of a treasure that Rel Astra must
give up or the dragons will decimate every living creature within the
metropolis. There is a problem; Rel Astra doesn't have it! Four brave
souls are charged with the responsibility of finding what the dragons
seek before their home is burned to the ground. Can these heroes save
their people in time when they do not even know what they are searching
for? |
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Dungeons and Dragons: In the Shadow of Dragons (2/8)
Part #2 "In the Belly of the Lone Heath"
by Jay Donovan, writer; Tyler Walpole, pencils; Andy Brase, inks; Chad
Fidler, color; Hung Mac, covers; Mark Plemmons, managing editor.
As the adventurers' dramatic journey in Greyhawk continues, Rel Astra's
champions must now navigate past the hidden dangers of the Lone Heath.
However, they do this with the addition of a mighty Hammerback dwarf joining
the mission...much to Kiernan's dismay. Will the heroes be able to endure
the treacherous swampland or will it swallow them up one by one? Perhaps
the key to their survival lies with a hidden stranger tracking them since
their departure from the metropolis. |
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Dungeons and Dragons: In the Shadow of Dragons (3/8)
Part #3 "Through the Dakness of Anasteo"
As the travelers make their way towards the Caverns of Anasteo, Lucien
receives a secret order regarding his companion Kiernan. Will a hero fall
to a surprise ambush within the caverns? And will the attacker be their
worst enemy, their closest friend, or an unstoppable monster? Meanwhile,
a mysterious stranger cloaked in white awaits the arrival of Rel Astra's
heroes with unclear intentions. |
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Dungeons and Dragons: In the Shadow of Dragons (4/8)
Part #4 "The Lies That Bind" After a surprise
underground ambush splinters the party, the heroes find themselves set
upon from all sides. Savage attacks from vicious monsters claim the life
of a friend, and the rest leave the caverns disheartened and discouraged.
But even more troubles await them as they journey to the city of Roland.
Will the heroes find who they seek? Or will they get even less than they
bargained for? |
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Dungeons and Dragons: In the Shadow of Dragons (5/8)
Part #5 "Guardian of the Dragonhold" In this
issue, our heroes travel through the Grandwood Forest seeking the Dragonhold,
a magical item which may be able to save the city of Rel Astra from Blackwing
and his dragon siblings. But to reach the Dragonhold, two heroes must
face their deepest secrets and darkest fears. Will they maintain their
sanity and survive - in time to meet yet another threat? |
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Dungeons and Dragons: In the Shadow of Dragons (6/8)
Part #6 "An Eclipse of Stolen Blood" After
our heroes mind-bending journey through the mystical space containing
the Dragonhold weapon, they meet an even more deadly obstacle - Azzre,
the dragon sibling of Blackwing and Eclipse. But Azzre does not come to
do battle, but rather to deal secretly with the heroes. Azzre offers the
heroes a solution they hadn’t considered before, but can a dragon’s word
be trusted? Must someone die before the mighty dragon Blackwing can be
defeated? This issue also features the confrontation between the paladin
Lucien and the convicted murderer Kiernan. Will either one walk away alive? |
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Dungeons and Dragons: In the Shadow of Dragons (7/8)
Part #7 "Wrapped in Betrayal's Kiss" This
penultimate issue begins with the fearsome dragon Blackwing fast approaching
the metropolis of Rel Astra. But Blackwing is not the only threat to the
city... The greatest threat to the heroes lurks within their own group!
Some will fight. Some will die. And one will betray them all. |
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Dungeons and Dragons: In the Shadow of Dragons (8/8)
Part #8 "Where Stangers Once Stood..." The
stunning conclusion to this incredible saga! Our heroes face not one,
but two dangerous threats - a fearsome dragon attack and a murderous assault
by one whom they formerly called friend. Death, betrayal, murder, and
revenge. It’s all here... but how will it end? The answer will surprise
you! |
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Dungeons and Dragons: Tempest's Gate (1/4)
Book #1 "Born of Fire" At the farthest reaches
of the Kingdom of Bissel lies the outpost of Tempest's Gate. Bordered
by the monster infested Barrier Peaks and threatened by seasonal flash
floods along the Realstream River, assignment to Border Patrol duty here
is tantamount to exile. Aidus, a young paladin in command of an isolated
border colony soon realizes his inexperience is more than dangerous -
it’s deadly! Raiding orcs, a fiery sorceress, true love, and mysterious
new companions are only a few of the dangers Aidus must face, as tensions
in the border town bubble over. |
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Dungeons and Dragons: Tempest's Gate (2/4)
Book #2 "Forged in Tears" Both the dwarven
mining colony of Kharak Dhul and our small border town, Tempest's Gate,
were attacked. A violent swarm of oghs, led by a powerful fire sorceress
known only as Mistress Flame, is sweeping over the land. And to make matters
worse, my tavern's in ruins. A barbarian clan led by Chief urik arrived
to help, just in time. Apparently, the chief knew Aidus' father. Oh, did
i forget to mention Aidus ? He's the cute paladin in charge of Tempest
Gate's military garrison - though I guess thet should be 'former' military
garrison now.
While the paladin Aidus journeys to the capital with his new ally, the
powerful sorcerer Zed-Kraken, the beautiful half-elf Vail fights a lone
battle against a pair of savage were-rats! Will Aidus survive a duel to
the death, not to mention political conflicts and assassinations? Who
are the mysterious were-rats, and who are the other pair watching and
waiting in the shadows? And what is the tragic past that ties all our
heroes together? Find out - if you dare... |
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Dungeons and Dragons: Tempest's Gate (3/4)
Book #3 "Tempered in Fellowship" In the capital
city, Aidus and Zed-Kraken continue to struggle against their mysterious
and powerful attacker. Meanwhile, the rest of the fellowship band together
for a dangerous journey into the Barrier Peaks, hoping to bring an end
to Mistress Flame’s reign of destruction. Will anyone survive to reach
the end of the story? And just who is the griffon-riding Stealth - a strange
new ally, or a deadly new enemy? |
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Dungeons and Dragons: Tempest's Gate (4/4)
Book #4 "Sheathed in Justice" The paladin
Aidus and his adventurers confront the Minions of Evil within a forgotten
dungeon. Traps, undead guardians and the Fire Sorceress Mistress Flame
all await to test the companions. Who will fall in battle? The fantastic
conclusion to the Tempest Gate mini-series ! |
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Dungeons and Dragons: Black & White (1/6)
Part #1 "Once a Thief" A beautiful half-elven
thief attempts to escape capture for having unwittingly stolen information
that could expose a decades-long plans to overthrow the governments of
central Flanaess. Join Tinelith and her companions, Snibb the gnome wizard
and Benni the half-orc fighter, as they fight for their own survival -
and perhaps a bit of profit - against those who work in darkness and think
only in shades of gray. |
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Dungeons and Dragons: Black & White (2/6)
Part #2 "New Friends, Old Enemies" In this
issue, safely away from Rel Mord, the half-elven thief Tinélith and her
friends believe themselves to be safe amongst the Nyrond countryside.
Unfortunately for them, roadside bandits and tribes of ogres know the
countryside, too. With nowhere to run to and nowhere to hide, our heroes
flee into the woods, where they unexpectedly come face to face with new
friends and old enemies. |
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Dungeons and Dragons: Black & White (3/6)
Part #3 "Woodwych" After being taken prisoner
by the rangers of Stalwart Pines, Tinélith and her cohorts are
transferred to Woodwych. Will Tinélith's mysterious past be uncovered?
Of course, there are bound to be surprising results that will shake the
balance of power in Nyrond. |
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Dungeons and Dragons: Black & White (4/6)
Part #4 "Lambs to the Slaughter" The bold
new era of D&D comics continues with the fourth issue of this exciting
6-issue mini-series! Tinélith and her band of adventurers continue
to flee from their royal pursuers when they are attacked by a band of
fearsome bandits. Or are they? Random events begin to fall into place
as the group begins to question whether or not they are even in control
of their destiny.
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Dungeons and Dragons: Black & White (5/6)
Part #5 "The Return" Last issue, Rel Mord's
Commander of the City Guardsmen, Grakin captured the travelers, only to
let them escape as part of an elaborate plan to frame the group as rebels
carrying plans to overthrow the Nyrondan monarchy. As they escaped, the
thorns of a poisonous plant scratched Snibb. As we join the group, they
have made it to the town of Beetu in southern Nyrond…
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Dungeons and Dragons: Black & White (6/6)
Part #6 "Coming Home" Tinélith, a
half-elf thief, Benni, the half-orc fighter, Snibb, a gnome wizard, and
Bernleough, a human cleric attempt to avoid capture for the theft of government
scrolls. In this issue, Tinélith skulks the lower levels of the
Royal Castle of Rel Mord, pursued by Darzhellim, Bernleough and other
unsuspected allies. Can Tinélith get the scrolls to King Lynwerd
before they do? Or will the rebels capture her first, spinning the incident
into one that incriminates her and exonerates them? Everything comes together
in "Coming Home," the final issue of this exciting 6-issue miniseries. |
Where Shadows Fall |
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Dungeons & Dragons: Where Shadows Fall (1/5)
by Jay Donovan
A forbidden romance between the children of two warring
leaders sparks a tale of magic, betrayal, kidnapping, and rising undead.
And guess who gets dragged in to help... From the pages of "In the
Shadow of Dragons" return Kiernan the rogue, Lucien the paladin and
Roarn the dwarven fighter!
This full-color, five-issue monthly series is scheduled to premiere
in early 2003.
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Dungeons & Dragons: Where Shadows Fall (2/5)
by Jay Donovan
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Dungeons & Dragons: Where Shadows Fall (3/5)
by Jay Donovan
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Dungeons & Dragons: Where Shadows Fall (4/5)
by Jay Donovan
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Dungeons & Dragons: Where Shadows Fall (5/5)
by Jay Donovan
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Vecna - Hand of the Revenant |
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VECNA : HAND OF THE REVENANT VOLUME 1 GN
by Modi Thorsson & Kevin McCann
IRON HAMMER GRAPHICS From the birth of fantasy
as a genre and for 30 years since, the name of Vecna has terrified generations
of gamers and been instrumental in creating the new sub-genre of fantasy-horror.
Now, three decades after his creation in the Dungeons & Dragons game,
writer Modi Thorsson (Master of the Void, Lords of Creation) and artist
Kevin McCann (Battletech, Ravenloft) bring the Whispered One into the
world of graphic novels! Thirty years of material, hundreds of submissions
from fans, and two years of production time have finally brought to life
the grim origins of one of the most sinister figures in all of Fantasy.
Vecna: Hand of the Revenant is a dark journey into magic and horror both
for the thousands who have grown up in Vecna's shadow, and for those who
have yet to feel that darkness! |